Game Design: A Practical Approach
Series: Game Development SeriesPublication details: Charles River Media, 2007. Boston, Mass. : Description: xvii, 396 pages : illustrations ; 24 cmISBN:- 1584504714
| Item type | Current library | Collection | Call number | Status | Barcode | |
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Books
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LRC General Stacks | Non-fiction | 794.81526 PAU (Browse shelf(Opens below)) | Available | B0044754 |
Include Index
"Game Design: A Practical Approach is written for new game designers, practicing designers, and serious gamers wanting to create their own designs. Throughout the pages of this book, you'll find a complete and practical introduction to the craft of game design, starting at square one with an exploration of just what a game and game design are. From there, you'll explore the skills you need to have as a game designer and learn when and how to use them. You'll dive into the very practical nuts and bolts of a number of vital game design topics, including how to balance gameplay? what is risk-reward? and how do you scale challenge? And along the way, you'll learn the scripting language, Lua, and work with a sample game as you test and explore the game design concepts being discussed."--Jacket.
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